Scubascape
(2022)

Scubascape is a audio-visual soundscape composition inspired by my first experience scuba-diving in Costa Rica.

Considering the syncretic sensory experience of submersion, sound and scene were composed in continuous dialogue and parametric interplay to construct an aquatic ecosystem as generative soundscape.

Compositional influence was drawn from the synthesis techniques of Michel Redolfi, the immersive reality works of Char Davies, and the procedural lifeforms of Will Latham.

Created with Max/MSP and TouchDesigner.